description
Are you ready for the ultimate zombie apocalypse? Do you have what it takes to survive the hordes of the undead? Then get ready for the most hardcore top-down zombie shooter ever!
In this game, you will face endless waves of zombies, each more vicious and hungry than the last. You will have to use your skills, tactics, and reflexes to stay alive and fight your way to the exit. Zombies do not feel tired, they have an excellent sense of smell, speed and rage.
You have a huge arsenal of weapons at your disposal for survival, from axes and machetes to flamethrowers and rocket launchers.
You can slash, burn, and explode your enemies, and also fight back in a fist fight.
Many types of weapons, each with its own unique features.
You are not alone. You have allies, who will help you in your mission. But there is a catch. One bite, and your ally will turn into a zombie.
Do you shoot him right away, or let him bite you?
p.s. When I developed the game, I focused primarily on gameplay and difficulty balance, there are no great stories here, this is old-school gritty action.
When creating the game, I was inspired by the movie 28 Days Later, I really like this concept - zombies.
There are six levels in the game, and although the enemies are of the same type, I tried to make the style of passage unique, for example, in one level it is like an RPG where there are only piercing slashing weapons, in another it is the defense of a base with allies, sometimes passing through with allies, sometimes alone, setting traps, I tried to add unique gameplay to each level.
I received comments that the game was too difficult, that there was not enough ammo, that the zombies were too fast.
If you act correctly, shoot accurately, reload your weapon on time, move - you can beat this game.
This is a game for those who love complexity, I made it primarily for people like me.